![]() ![]() ![]() Note that, for a surface pattern to represent a model element (tiles and bricks, for example), they have to be defined as model patterns. The appearance asset can be modified, however, and if one is not satisfied with native Revit content, a picture may be taken of the texture required and cropped and scaled appropriately. One is not able to edit, a brick pattern to comply to a required width and height, for instance. The surface pattern that can be applied is limited to what the user can create by duplicating and modifying existing patterns, by creating new patterns through the Revit interface (parallel and crosshatch only) or by load ing patterns from a. It is good practice for material graphics (surface pattern) and appearance (rendering image) assets to align.
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